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TODO List

The following has been compiled from the IDEAS and BUGS files, our own thoughts, Meat MUD Classic bulletin boards, and other sources of inspiration. If you would like to contribute more please be kind and leave a comment.

Priority Items:

  • Recruit players and support staff
  • Add missing entries to the Help database
  • Improve and complete OLC Help database
  • Complete Castle Dracula (revision 3)
  • "Immortality" quest
  • Recreate original Meat MUD quest equipment
  • Test, test and test some more

Additional Items:

  • On-the-fly MUD reboot
  • Remort
  • Expand the world with new areas
  • Add mass transportation (sea-going vessels, airships, etc.)
  • Change Inns to allow quick regen in exchange for gold
  • "True Vampire" quest (pending completion of Castle Dracula)
  • Werewolf curse (see vampire related code)
  • "True Werewolf" quest (pending completion of werewolf curse)
  • Level 60 Hero spells/skills for each class
  • "Lag" spell for Jester
  • "Polymorph Other" spell for Mage
  • "Polymorph Self" spell for Mage
  • Correct shopkeeper code to allow level on sold items to be set manually
  • Autosplit and Autoassist
  • Reopen the Bank
  • Make the Harpy area a "flying" area
  • "Face" wear position for glasses/masks/etc.
  • History command for tell/chat/etc.
  • Affect command (list spells currently affecting your character)
  • Heros no longer need practices to train stats, only gold
  • Color code score sheet to display maxed attributes
  • "Silent Cast" skill for spellcasters, permits casting magic even when muted, polymorphed or in cone of silence
  • Nosummon and Nofollow flags
  • "Jump" skill for non-spellcasters to avoid trips
  • "Swap" skill for dual-wielders to change primary and secondary weapons
  • Whois command for registered players who are not signed in
  • Additional Boss mobs
  • Forged weapons and armor (combination restring and item gathering, maybe a limited version of OEDIT)

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